![]() They also have a walkspeed of 17 studs per second, one of the slowest walkspeeds out of all of the characters in the entire game. In the Battle Zone, Bloatware have 875HP. If the Bloat Blob has eyes on it, it will spawn a Program Heart on its third and final use, which is useful for a last wind fight. Upon death, Bloatware drop Bloat Blobs which can be used by Corruptions. In the battle version of Databrawl, Bloatware is one of the several Special Token characters for the Program team. However this isn't always the case, Bloatware are capable of living the life of a normal Program, albeit a bit more room is needed. Due to this, they tend to reside in the abandoned areas of Computers. ![]() Also canonically, they tend to be homeless or poor, often both at the same time. This was reconned out of the official canon in an attempt to reduce gross roleplaying.) LoreĬanonically, Bloatware are often rude and don't like having their flaws called out (a notable outlier is Bloaty). First, they would turn into Bloatgrams, an intermediate stage, then they could develop into Bloatware if they continued, or work to go back to being a Program. (Before lore changes, Programs could become Bloatware if they consume too much food too often. ![]() In most cases, Bloatware are already their massive size from the very beginning of their lives and usually do not increase or decrease in mass during their lifetime. Unknown Bloatware are morbidly obese Programs who take up much more data than what they need to function, reducing their usefulness.
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